LoL Viewer Guide
It can be very daunting being a new fan or aspiring fan to an esport we don't play. If you have taken an interest in League of legends then ...
League of Legends is a Multiplayer Online Battle Arena (MOBA) game developed by Riot Games that features ten players in five unique roles on two teams battling it out on Summoners Rift. Every gamer has their own preference in playstyle for a majority of games and League of Legends is no different. With over one hundred Champions variety is one of LoL’s strong points.
Some like to focus on mechanically challenging and high risk high reward Champions, They typically favor the Solo lanes on The Rift in Top or Mid lane. Top lane tends to be more versatile in playstyles while Mid lane offers less versatility but has some flexible options. The Jungle references the neutral territories on either side of the map, and takes credit for the name of the role playing within it, the Jungler. This role is considered the most flexible, offering a variety of different playstyles to the player. The more important thing to focus on when playing in the Jungle is playing with your team, assisting your lanes when they need help. The Bottom or Bot lane is the host to the final two roles, being the Attack Damage Carry (ADC) and Support roles. The main focus of this lane is to work in coordination to allow the ADC to scale up in power, while the Support protects their ADC in lane and Team when team fights occur.
Summoners Rift is the main map the game is played on and it consists of three lanes, a river dividing the map horizontally and four jungle quadrants. Most roles are named after their respective position in lane. With the ADC and Support roles being clumped together in Bot lane. With that in mind, the Top lane stands on the left side, the Bot lane on the right with Mid lane being the lane that runs through the map dividing it in half vertically. The lanes all lead to each team's respective base, which hosts the main objective of the game, the Nexus. The Nexus spawns Creeps or “Minions” every thirty seconds that go down each lane and fight, Laners earn gold by killing the Minions. Inside the Jungle there are six Neutral Camps on either side, which is where the Jungler gets their gold. Towers line the lanes with three Outer Turrets, three Inner Turrets, three Inhib Turrets and two nexus Turrets for both teams. There are also three Inhibitors which when destroyed grant Super Minions in that respective lane to help punish that lane. Dragon Pit is in the Bot Side River and hosts one of four elemental Drakes, killing any of them gives the team who killed it a permanent buff. After six Drakes are killed, or thirty-five minutes passes, the Elder Drake spawns which rewards a short end-game buff. Baron Pit is in the Top Side River and offers the Rift Herald until about twenty minutes, which if killed and it’s eyer taken, will spawn in a chosen lane to help take Towers. After twenty minutes however, the Baron Spawns, offering the killing team a short end-game buff.
The main game mode is known as Ranked or Casual Summoner’s Rift, these are the staple modes that a majority of gamers play when they log into LoL. It is also the focus of all major Esports leagues affiliated with League of Legends. Ranked mode is the go to for those who are more competitive in nature. Offering a way for players to compete for a ranking in the game that is broken down into nine Tiers, each with four Divisions and a point system called League Points (LP) ranging from 0-100.
The current existing Tiers are, in order from lowest to highest;
The Tiers above Diamond do not have Divisions but are rather based on the gained LP after reaching Master Division. LP offers a visual of game to game growth, every game you win in ranked will reward you LP based on your hidden Matchmaking rating (MMR, which one can find an approximate value of using third party sites). Once you go from 0-100 you can play a short Best of Series to get promoted to the next Division or Tier. Losing games has the opposite effect, going below 0 LP will demote you to the previous Tier or Division after a game or two.
The main ranked mode is Solo/Duo que and is the foremost mode. Ranked Flex is another ranked mode offering players a way to play with three or five friends, and has been more or less considered another Casual mode by the majority of the community.
There are other Casual modes that challenge the Summoners Rift modes and are far more casual and representative of minigames. These include the Twisted Treeline three versus three ranked and casual modes, All Random All Mid (ARAM), Teamfight Tactics which is Riot’s take on an Auto Battler. This guide, however, will be referencing overall on the Summoners Rift game modes. The pro scene plays on the exact same map with only a slight change to the Draft Phase. They are not at risk of losing LP or rank as the games are played on a Custom Lan Server. All they risk is the fame and damnation that comes with all competitive matches, and usually playoff seeding.
Champions are the playable characters in League of Legends, their statistics are what gauge the overall power of Champions on the Rift. There are a lot of statistics and they vary from Champ to Champ, base stats and base stat scaling help determine which Champions are better suited for specific roles. A higher scaling Attack Damage (AD) stat makes for a better ADC or AD Assassin/Fighter for instance. Items are purchased with Gold accumulated over the course of a game and increase specific stats.
Ability Power (AP) is the game’s equivalent of Magic Damage or Spell Damage and items associated with AP are essential for any Champion that utilizes AP scaling spells. Mages and AP Assassins use AP to quickly burst enemies with spell combinations .
Armor, Magic Resist (MR) and Health stats are mostly associated with Tanks that can help peel, or pull enemies/distract enemies away from their Carries. The frontline beefs that dan take a beating in teamfights are almost always an essential member of the five man team. These stats are useful for other champs as well to help elongate their lives in team fights, but help Tanks and Bruisers do their jobs more effectively.
Mana and Cooldown Reduction are two more stats used by many different playstyle, but help Supports and Mages sustain their team and themselves in team fights by allowing them to continue casting spells and cast them quickly. Summoner Spells are limited and have long cool down times, but they are either used for utility (Flash for escape and Teleport for quickly traversing the map) or combat (Heal for… well yeah, and Ignite for some extra damage over time). Junglers take Smite to help them quickly take the Neutral camps in the Jungle, it is also essential for the Quality of Life in the Jungle, it changes the amount of experience you gain from Jungle camps to punish non-junglers when they take the Neutral camps instead, and in turn punishes the Jungler when they “Tax” lane Creeps from the respective lanes by giving them less gold. Runes are a bit trickier to explain so we won't go into detail here, make sure to checkout our other guides for more information on these, but as a general overview, they increase certain statistics and other factors on Champions.
If you think League of Legends is a game that you would enjoy, whether it be by playing or watching the games, try it out! It has a very strong community with no signs of irrelevance in the near future, after almost a decade, there is plenty of room for new players to join in. If you are thinking of trying the game out make sure to check out our other guides and we will see you on the Rift!
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